We are proud to announce that Replaying Japan 2016 will be taking place in Leipzig, Germany from August 15 to 17. This year’s conference will be themed around the legacy of Pac-man and the issues related to the localization and transnationalization of Japanese video games. Prominent speakers who worked on these issues will be present, and we encourage participants to present papers on the topic.
Take a look at the conference’s official website for more information.
I am glad to announce that the Arcade and Game Center Chirashi Database, my first true humanities computing project, has finally launched. This project is my first contribution to the study of game centers; it is an online repository of all game center-related printed material I regularly gather as part of my research trips in Japan. The goal of this project is to make the space of game centers more “readable” and accessible for foreign researchers and fans alike. Materials on the short-lived arcade experience are not being preserved for later scholarly purposes and are therefore difficult to access, this initiative is meant to help solving this problem and democratize research on arcade game culture. I this is intended to be a long term project and I will keep updating it for as long as I accumulate documents.
The url is www.arcadechirashi-db.net.
I invite all researchers and fans to use the database if they are looking to learn more about the this specific gaming culture.