I am proud to announce that the latest Kinephanos issue on Japanese video game theory and the media mix has been released this week. This concludes an almost three year-long editorial process that lasted as long as my career as a Phd student. Many thanks to me colleague Martin Picard for the chance to collaborate on this project.
All papers published in issue tackle a specific aspect of the broader discussion that animates the field of Japanese game studies. These range from a discussion on localization, on kawaii culture in video games and the history of music in Japanese game culture. Tsugumi Okabe and me provide a translation of one of the first articles written about a video game in Japan. The other notable part of this issue is the introduction itself which provide a brief overview of the state of research on video games in Japan, we hope that some of the texts mentioned will inspire scholars to look at this rich literature in future projects.